![]() ![]() Please enjoy this jam-packed roadmap plan which helps set the tone and expectations for our overall direction of WWII Online. We also have tremendous news for squads and how the player base will be able to drive gameplay. We're going to show you demonstrable progress including the game world conversion status as well, including the first work-in-progress shots showing part of our game world in the Unreal Engine. This is the moment you've all been waiting for and asking us to capitalize on! This roadmap will demonstrate updated workflows to bring us the latest graphics as we pursue Unreal, while simultaneously providing visual upgrades to WWII Online 1.0. Our plans are shifting full force to innovation and bringing WWII Online into the modern age. Please continue reading to hear a word from Eddie05 himself via his introduction. He will need your help to make the Training Corps an active and engaging experience. ![]() He will also be assisting with updating the Wiki to keep information relevant. We would like to welcome aboard, "Eddie05," to Cornered Rat Software! As a long-standing member of WWII Online and participant in our volunteer programs, we're pleased to announced that Eddie05 will be reactivating the WWII Online Training Corps in an effort to teach new players the game and help veterans enhance their skills. ![]()
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